Enhance Cost in Legend Of The Cryptids

legend of the cryptids enhance cost
legend of the cryptids enhance cost

As base card level up, the cost of enhancing increases. These are the enhancing costs under ‘half-off enhancing campaign’. Each level up increases the cost by 50 coins.
Cost per Enhancing Card

BaseCardLvl 1 2 3 4 5 6 7 8 9 59
Cost per Enhancing Card 75 125 175 225 275 325 375 425 475 2975

From the above considerations, the cost of maxing out a card can be roughly calculated. The cost of leveling stacks each level because of the increase in number of cards required as well as the cost per card used. Thus, the cost of leveling each level will be:

Cost per level = Number of cards used per level x cost per enhancing card

Here cost per enhancing card are the values given in Table 3. If we supply the enhancing procedure from lvl1 all the way up to lvl 60 with PWR 2 common cards only (each providing 100 XP), it can be roughly calculated that:

Number of cards used per level = required XP / 100 

where required XP are the values given in Table 1. Cost per level is basically multiplication between Table 1 and Table 3 divided by the XP per card. Table 4 shows the rough estimate of the enhancing cost per level if PWR 2 common cards are used all the way up.

 Cost per Level

BaseCardLvl 2 3 4 20 30 40 50 60 70
#cards 1 1.2 1.4 4.6 6.6 8.6 10.6 12.6 14.6
Cost per lvl 75 150 245 4,485 9,735 16,985 26,235 37,485 50,735
Cummulative 75 225 470 33,630 105,705 241,280 460,355 782,930 1,229,005

Note: here base card lvl is the destination lvl.

As a conclusion, to max out Ultra Rare EX using lowest quality PWR2 common cards only, roughly 1,229,000 coins are consumed purely for enhancing fees.

If the efficient method specified in the Tip above is used, that is to use common cards up to level 12 and then to switch to common EX cards, the cost for enhancing reduces significantly. The following table shows the estimate of the enhancing costs + evolving costs to reach from fresh to desired level. In Table 5, #cards is the cumulative total number of PWR2 cards consumed to reach the level. If higher PWR cards were used, the actual number may be smaller than this.

Cost to reach level from fresh card (using efficient method)

BaseCardLvl 12 20 30 40 50 60 70
#cards 22 51 104 176 266 375 502
Cost 6,668 22,917 62,245 129,706 232,801 379,031 575,899

Based on this estimation, finally, the cost of PM making can be estimated. PM means Perfect Max .

Cost to make PM cards (using efficient method)

Rarity Common Rare UltraRare
#cards 206 618 1,252
Cost 108,079 492,213 1,333,961

Hopefully, these estimations create some guideline in budgeting enhancing before actually doing it.

Leave a Reply

Your email address will not be published. Required fields are marked *