Enhance Experience Gain in Legend Of The Cryptids

legend of the cryptids enhance
legend of the cryptids enhance

Experiments show that cards with higher PWR requirement gives slightly higher XP to the base card. Table 1 shows the XP comparisons. Incidentally, these are the % gains for the first enhancement of any cards (from Lvl 1). The quality of the base cards do not affect the exp gained apart from its lvl.

  • Common EX cards provide 215% XP of common cards. i.e. 15% bonus XP.
  •  “Great Success” provide 50% bonus XP.
  • If the element of enhancing card and based card match up, 24% bonus XP is applied.

XP provided by enhancing cards

PWR 2 3 4 5 6 7 8 9 10
Common Card XP 100 104 108 112 116 120 124 128 132

Enhance Experience Gain Formula

The mathematical formula for enhancing experience % gain is calculated as following. Each level requires a successively larger amount of XP values for level up, .

Required XP for each level

BaseCardLvl 1 2 3 4 5 6 7 8 9 59
Required XP 100 120 140 160 180 200 220 240 260 1260

The percentage gained when enhanced is calculated as:

Enhance % gain = Enhancing Card XP / Required XP x 100%

For example, let’s say we use a PWR 2 common card to enhance a level-5 card. The percentage gained will be:

 % gain = 100/180 x100% = 55.5556%.

The system will show 56% increase in experience gain.

Let’s try more complicated example. Let’s say we use three PWR 9 common cards and one PWR 2 common EX card to enhance a level 8 card. Also let’s say Great Success has been achieved. Great Success gives 50% bonus XP. Then XP from the enhancing cards is (3 x 128 + 215) x 1.5 = 898.5. The percentage gain will be:

 % gain = 898.5/240 x 100% = 374%

Please test out this formula and see it works for every card levels and every types of cards. I have tested up to Rare base card enhanced with common and common EX’s. Especially XP values generated by rares are yet to be found.

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